Bladesinger Medium humanoid (elf or half-elf), any alignment Armor Class 16 (19 with mage armor) Hit Points 66 (12d8+12) Speed 40ft. STR DEX CON INT WIS CHA 9 (-1) 16 (+3) 12 (+1) 17 (+3) 12 (+1) 11 (+0) Saving Throws Int +7, Wis +5 Skills Arcana +7, History +7, Acrobatics +7, Performance +4 Senses passive Perception 11 Languages Elvish and any three languages Challenge 9 (5,000 XP) Bladesong. Bladesinger adds his Intelligence modifier to Armor Class, melee attacks with one-handed weapons and saving throws to maintain conenctration. Precasted spells. bladesinger has mage armor, false life (as 5th level slot), magic weapon and fire shield already casted before start of combat. They don’t need concetration, even if they need it normally. Spellcasting. The bladesinger is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The bladesinger has the following wizard spells prepared: Cantrips (at will): greenflame blade, light, prestidigitation, ray of frost 1st level (3 slots): shield, mage armor, false life 2nd level (3 slots): mirror image, misty step, magic weapon* 3rd level (3 slots): counterspell, haste, lightning bolt 4th level (2 slots): dimension door, stoneskin, fire shield* 5th level (2 slots): Bigby’s hand, steel wind strike 6th level (1 slot): Tenser’s transformation Actions. Multiattack. The bladesinger makes three attacks. Scimitar +2. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d6+8) slashing damage or (if Tenser’s Transformation was casted) Hit: 11 (1d6+8) slashing plus 11 (2d10) force damage.(

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